GLOBAL GAMING PERIPHERALS MARKET 2019 BY COMPANY, REGIONS, TYPE AND APPLICATION, FORECAST TO 2024

Aug 2019 135

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Synopsis

Gaming Peripherals are hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.

Scope of the Report:
The global Gaming Peripherals market is valued at 2560 million USD in 2018 and is expected to reach 3430 million USD by the end of 2024, growing at a CAGR of 6.0% between 2019 and 2024.
The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.
North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Gaming Peripherals.
Europe also play important roles in global market, with market size of xx million USD in 2019 and will be xx million USD in 2024, with a CAGR of xx%.
This report studies the Gaming Peripherals market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Gaming Peripherals market by product type and applications/end industries.

Market Segment by Companies, this report covers
- Razer
- Logitech G (ASTRO)
- Turtle Beach
- Corsair
- Sennheiser
- Plantronics
- SteelSeries
- Mad Catz
- ROCCAT
- QPAD
- Thrustmaster
- HyperX
- Tt eSPORTS
- Cooler Master
- ZOWIE
- Sharkoon
- Trust
- Microsoft

Market Segment by Regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers
- Gaming Mouse
- Gaming Keyboards
- Headset
- Controllers
- Others

Market Segment by Applications, can be divided into
- Personal
- Commercial

Table of Contents

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GLOBAL GAMING PERIPHERALS MARKET 2019 BY COMPANY, REGIONS, TYPE AND APPLICATION, FORECAST TO 2024

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